According to a source I cannot disclose but who is trusted by me, Solomon’s Key is a puzzle game developed by Tecmo in 1986 for arcade release on custom hardware based on the Z80 chipset. It is better known as a 1987 port to the Commodore 64 and the Nintendo Entertainment System, although it also appeared on many other game systems of the time, like the Sega Master System in 1988 and the Famicom Disk System, released in Japan on January 25, 1991.
Hey hey hey it’s episode 16 and we play Super Mario World 2: Yoshi’s Island for SNES! On this week’s show we are joined by Andrew, Will and Holly to take on Nintendo’s ambitious follow up to Super Mario World. Dinosaurs, shy guys, and the name a star phenomenon are discussed. It’s a real Mario Party ya’ll!
I had this crazy dream last night wherein it was revealed to me that the recent ‘cult status’ of this week’s game was actually part of a small conspiracy to help Bandai sell off the rest of their unsold copies of Monster Party for inflated prices.
Now I feel this wasn’t a dream at all, but a whisper from the Secret Chiefs. You heard it here first.
An in depth play-through of one of the most beloved and brutal action titles on the NES. Battletoads, created by Rare and published by Tradewest (1991) holds a place near and dear to the hearts of anyone in their early to mid 30s. Starring three anthropomorphic toads named after skin conditions, Rash, Zitz, and Pimple, the series was created to rival the Teenage Mutant Ninja Turtles games. The series as a whole has been quite popular and at its apex spawned an animated television pilot.
The initial Battletoads game for the NES was renowned for its difficulty, but also received a cult following and spawned sequels for various platforms including a crossover with the Double Dragon series. In each of the games, the objective is to defeat the toads’ nemesis the Dark Queen and her army of space mutants.
Episode 8 baby! Phew, so many games to slog… err… BLAST thru! In this episode, the Lordz welcome Atticus to the show who has been renowned world over for his expansive knowledge of Simon’s Quest, the controversial sequel to the Konami classic, Castlevania! It’s Action, it’s Adventure, it’s Simon’s effing quest!!
Notes from Wiki:
“Castlevania II: Simon’s Quest is an action-adventure platform game produced by Konami. It was originally released for the Family Computer Disk System in Japan 1987 and for the Nintendo Entertainment System in North America in 1988. It is the second Castlevania title released for the NES, following the original Castlevania. Set sometime after the events of the first installment, the player once again assumes the role of vampire hunter Simon Belmont, who is on a journey to undo a curse placed on him by Dracula at the end of their previous encounter. With Dracula’s body split into five parts after his defeat, Simon must find and bring them to the ruins of his castle to seal and defeat him.” – Wiki
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Intro Music by Death Grips (thirdworlds.net)
Outro Music by Smartbomb!
In the NES black box classic, the players controls Thomas, the titular Kung-Fu Master, as he fights his way through the five levels of the Devil’s Temple in order to rescue his girlfriend Sylvia from the mysterious crime boss Mr. X. The game is credited for laying the foundations of the beat ’em up genre, combining side-scrolling platform and fighting game elements with multiple enemies. (Wikipedia)
Kick, punch, jump! The Lordz of the Game accept the Kung Fu challenge, featuring Young Will of Wolfanimal.com fame!
Kung Fu is an underrated gem and finally receives the acclaim it deserves, alongside other notable cultural touchstones like Lou Reed’s Mok performance, Blue Diamond Gusset Jeans ads, the United States Holocaust Memorial Museum, and the Buckner and Fuller classic, Ode to a Centipede!