According to a source I cannot disclose but who is trusted by me, Solomon’s Key is a puzzle game developed by Tecmo in 1986 for arcade release on custom hardware based on the Z80 chipset. It is better known as a 1987 port to the Commodore 64 and the Nintendo Entertainment System, although it also appeared on many other game systems of the time, like the Sega Master System in 1988 and the Famicom Disk System, released in Japan on January 25, 1991.
I had this crazy dream last night wherein it was revealed to me that the recent ‘cult status’ of this week’s game was actually part of a small conspiracy to help Bandai sell off the rest of their unsold copies of Monster Party for inflated prices.
Now I feel this wasn’t a dream at all, but a whisper from the Secret Chiefs. You heard it here first.
Holy shit! It’s episode 13! We’ve made it to a new year and a new game. Woo hoo!
This time around we’re tackling 1987’s most beloved NES title of all-time, Milon’s Secret Castle. Listen to Game Master Adam and special friend of the show, Young Will, attempt to make sense of this truly puzzling masterpiece.
Topics also addressed:
– Korn Action Figures!
– The new Death Grips record!
– What will be so swag about 2015!
– That scary clown from Spawn!
plus so much more….
Check out the new Death Grips single, Inanimate Sensation, here: https://www.youtube.com/watch?v=r5GCn1BKkxg
Also, please submit your retro gaming erotic fan fiction to Lordzofthegame@gmail.com !
An in depth play-through of one of the most beloved and brutal action titles on the NES. Battletoads, created by Rare and published by Tradewest (1991) holds a place near and dear to the hearts of anyone in their early to mid 30s. Starring three anthropomorphic toads named after skin conditions, Rash, Zitz, and Pimple, the series was created to rival the Teenage Mutant Ninja Turtles games. The series as a whole has been quite popular and at its apex spawned an animated television pilot.
The initial Battletoads game for the NES was renowned for its difficulty, but also received a cult following and spawned sequels for various platforms including a crossover with the Double Dragon series. In each of the games, the objective is to defeat the toads’ nemesis the Dark Queen and her army of space mutants.
Do you like cute lil 8 bit chipmonks flinging each other around at Hunky Birds, angry cats, and highly unsafe machinery? We do too! We’re playing Chip ‘n Dale Rescue Rangers for the NES. A beloved 2 player platforming masterpiece, CNDRR is yet one in a number of charming and brilliant Capcom Licensed titles.
Chip ‘n Dale Rescue Rangers is a platform game featuring single and 2-player cooperative modes, allowing players to choose which levels to access via a map of various locations throughout the city, in a similar format to other Capcom games such as Bionic Commando. Each individual stage is set up as a side-scrolling action game where Chip and Dale can walk, jump, duck, and pick up objects such as acorns, crates, barrels, and balls to throw at enemies and bosses. Each character can withstand only three direct hits before they lose a life, and there are no passwords. In two-player mode, Controller 1 is Chip, Controller 2 is Dale. -wiki
Actually, all I did was talk about Dragon Warrior for the NES and Phantasy Star for the Sega Master System. Oh well. Enjoy my commentary on these 2 timeless and genre defining classics for the two most sweetest consoles of the 80s!
Also, I pimp out the following fellow podcasters:
RetroCollect FM Podcast: http://podcast.retrocollect.com/
Gaming History 101: http://gaminghistory101.com/category/podcast/
Episode 8 baby! Phew, so many games to slog… err… BLAST thru! In this episode, the Lordz welcome Atticus to the show who has been renowned world over for his expansive knowledge of Simon’s Quest, the controversial sequel to the Konami classic, Castlevania! It’s Action, it’s Adventure, it’s Simon’s effing quest!!
Notes from Wiki:
“Castlevania II: Simon’s Quest is an action-adventure platform game produced by Konami. It was originally released for the Family Computer Disk System in Japan 1987 and for the Nintendo Entertainment System in North America in 1988. It is the second Castlevania title released for the NES, following the original Castlevania. Set sometime after the events of the first installment, the player once again assumes the role of vampire hunter Simon Belmont, who is on a journey to undo a curse placed on him by Dracula at the end of their previous encounter. With Dracula’s body split into five parts after his defeat, Simon must find and bring them to the ruins of his castle to seal and defeat him.” – Wiki
As always, you can email us at: email@example.com
Intro Music by Death Grips (thirdworlds.net)
Outro Music by Smartbomb!